Level
|
Name
|
|
Description
|
Effects
|
1
|
Unyielding Might
|
Unyielding Might(Intrinsic Energy Upgrade)
|
Reduces the intrinsic SHIELD BLOCK energy cost when Blocking attacks by 15%.
|
|
1
|
Mirror Shield
|
Mirror Shield(Defense Ability Upgrade)
|
Blocking with SHIELD BLOCK reflects incoming beam attacks to the locked-on target or reticle.
Drains intrinsic SHIELD BLOCK energy.
|
◽Block Cost: Low
|
1
|
Unstoppable Will
|
Unstoppable Will(Intrinsic Energy Upgrade)
|
Increases the maximum amount of intrinsic SHIELD BLOCK energy by 15%.
|
|
1
|
Undefeatable Spirit
|
Undefeatable Spirit(Intrinsic Ability Upgrade)
|
Reduces the intrinsic SHIELD BLOCK energy cost when Blocking attacks by 15%.
|
|
1
|
Shield Parry
|
Shield Parry(Defensive Ability)
|
Press just before an enemy attack connects to Parry, deflecting the attack and staggering nearby enemies. Enemies who have been parried will have their impact resistance temporarily reduced, making them easier to interrupt.
Does not drain intrinsic SHIELD BLOCK energy.
|
◽Guard: Breaks Block ◽Damage: Low ◽Impact: High ◽Stun: None ◽Reaction: Stagger ◽Block Cost: None
|
1
|
Counterstrike
|
Counterstrike(Light Counter Attack)
|
Press just after Parrying an enemy attack with SHIELD PARRY to perform a powerful shield counter attack that powerfully drives the shield into the target enemy.
|
◽Guard: Breaks Block ◽Damage: Medium ◽Impact: High ◽Stun: High ◽Reaction: Ground Slide
|
1
|
Shield Block
|
Shield Block(Intrinsic Ability)
|
Hold to block incoming attacks, draining intrinsic SHIELD BLOCK energy by variable amounts based on the attack type. Strong attacks will deplete all energy; unblockable attacks cannot be blocked.
Blocking does not inhibit movement and is defective in midair.
|
|
1
|
Rebounder
|
Rebounder(Defense Ability Upgrade)
|
Blocking stops incoming physical projectiles. Parrying a projectile with using SHIELD PARRY just before impact will reflect the projectile back at the attacker. Does not reflect beam attacks.
Drains intrinsic SHIELD BLOCK energy.
|
◽Block Cost: Low
|
1
|
Powerhouse
|
Powerhouse(Heavy Counter Attack)
|
Press just after Parrying an enemy attack with SHIELD PARRY to slam the shield into the ground, launching nearby enemies into the air.
|
◽Guard: Breaks Block ◽Damage: High ◽Impact: High ◽Stun: High ◽Reaction: Launch
|
15
|
Captain's Charge Mastery
|
Captain's Charge Mastery(Intrinsic Specialization)
|
The Captain's Charge buff now lasts for two attacks or multiple Ranged Attack throws. Buff is triggered by the COMMANDER'S PARRY ability.
|
|
15
|
Captain's Defense Mastery
|
Captain's Defense Mastery(Intrinsic Specialization)
|
Increases the duration of the Captain's Defense buff by 8 seconds. Buff is triggered by the COMMANDER'S CALL ability.
|
|
15
|
Intrinsic Rejuvenation
|
Intrinsic Rejuvenation(Intrinsic Specialization)
|
Defeating two enemies with COMMANDER'S PARRY refreshes all intrinsic SHIELD BLOCK energy.
|
|
15
|
Defense Attack Efficiency II
|
Defense Attack Efficiency II(Intrinsic Specialization)
|
Further reduces the cost of INTRINSIC ATTACKS by 15%.
|
|
15
|
Defense Attack Efficiency I
|
Defense Attack Efficiency I(Intrinsic Specialization)
|
Reduces the cost of INTRINSIC ATTACKS by 15%.
|
|
15
|
Commander's Strength
|
Commander's Strength(Intrinsic Specialization)
|
While the Captain's Charge buff is active, melee and ranged attacks will break enemy block. Buff is triggered by the COMMANDER'S PARRY ability.
|
|
15
|
Captain's Intimidation
|
Captain's Intimidation(Intrinsic Specialization)
|
Increases the duration of TAUNT caused by COMMANDER'S CALL by 5 seconds.
|
|
15
|
Captain's Defense Parry Boost
|
Captain's Defense Parry Boost(Intrinsic Specialization)
|
Increases the timing window to Parry incoming attacks by 20% when the Captain's Defense buff is active. Buff is triggered by the COMMANDER'S CALL ability.
|
|
15
|
Iron Defense
|
Iron Defense(Intrinsic Specialization)
|
While the Captain's Defense buff is active, Blocking attacks drains no intrinsic energy. Buff is triggered by the COMMANDER'S CALL ability.
|
|